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Jasmine Zhang

Software Engineer / Game Developer

INTRODUCTION

Hi! I'm Jasmine Zhang, an M.S. Software Engineering student at Carnegie Mellon University and a recent NYU Game Design graduate with a minor in Computer Science.

 

I have experience in gameplay and UI programming, Unity/Unreal development, graphics and shaders, GPU programming, and full-stack software development. Most recently, I worked as a Gameplay Engineer Intern at Perfect World Games, contributing Lua-based client features and live game content for Persona 5: The Phantom X (P5X).

 

I'm currently seeking Software Engineering &/ Gameplay Engineering internships and new-grad opportunities.

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Thank you!

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SKILLS

  • Programming Languages: Java, C#, C++, C, Python, JavaScript, HTML, CSS, Assembly (x86)

  • Game Engines: Unity, Unreal Engine 4/5

  • Version Control: GitHub, Perforce

  • 3D Modeling/Animation: Maya, Blender, 3ds Max, ZBrush, Substance 3D Painter

  • Other Tools: Photoshop, Premiere Pro, Houdini

INTERNSHIP

3D Gameplay Programmer Intern, The AAT Project, New York

Nov.2024 – Now

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Content Designer & Community Operator Intern, Melting Games, China  

June 2023 – Aug. 2023​

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Narrative Designer Intern, Chengguang, Beijing, China  

June 2019 – July 2019 

Contact

LET'S PLAY!

FEEL FREE TO CONTACT ME FOR FUTURE WORK AND PARTNERSHIPS

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Jasmine Zhang

Email:

jz5144@nyu.edu

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LinkedIn: https://www.linkedin.com/in/jasmine-zhang-game/

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Phone:

646-715-7229

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Thanks for submitting!

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